![dwobload ghost hunter vena --- version 1.08 dwobload ghost hunter vena --- version 1.08](https://img.yumpu.com/54981032/1/500x640/mastercatalogue-viewing.jpg)
I wanted to help on the project by also contributing to giving you ideas and plots for the story of the game but i was too late, looks like the game is almost in the process of polishing it a little and proposing it for a release on DLSITE. Its been 2 years since i’ve been hyped for the release of this game… wait, wait, wait… i have no doubts that this game would be shit like some people would think of because you are in distress, having conflicts within your work, life and projects that truly needs focus and determination, don’t worry about negative reactions by some humans, they are mere stepping stones for your improvement in upcoming projects. So, see you next time, I think that’s it for now…
#Dwobload ghost hunter vena version 1.08 trial#
The game itself is a bit simplistic in its gameplay (programming wise I mean, it’s a bit rough) but man those backgrounds, you should give a try, you can download the trial on DLsite and see if you like it.Īs you can notice the similarities, that’s my style of game, spooky vibe and dark atmosphere… but I’m talking more in a general sense, not just hentai, remember when there was a thing called survival horror, and then first person spoopy jumspcares ruined it forever and that’s all we have now… yeah, me too. I still think the portraits are a waste and even after having them redone I still don’t like them all that much, the artist guy who did them left them with a lot of corrections for me to do so that’s some extra work not taken into account before, there’s a chance I’ll just remove them completely.Ībout the backgrounds, after playing Mansion a bit more I’m jealous of those backgrounds, of course they are hand drawn, but I really want to improve on that, I have now the urge of replacing all of the backgrounds, of course that’s stupid and I won’t do it, and at my current skill level they won’t be any better that they already are so… you’ll be stuck with my ugly backgrounds for now (comparatively). I’m kind of done with the event list, I had to skip some because it’s easier to do them alongside the level design so it’s kind of pointless doing them now since I would have to redo them later, also I skipped the last two events since… I don’t know, I’m tired… I want to stop there and start with the graphics already, so that’s what I’m doing now, I’m starting to replace all the placeholders with the final graphics, I forgot how time consuming graphics are, but that’s where we are now, this part of the process is way more difficult to quantify and predict, so yeah…